Story kit

Back Around the Same Table

Doungim uses one shared digital world in the middle of the table, while the people around it still roll real dice, move real miniatures and decide together where the story goes.

A family can be in the same room and still spend an evening on separate screens. Doungim was built around a different idea: use technology to create one shared experience in the middle of the table rather than another device in every person’s hands.

Doungim is a tabletop roleplaying games console developed by Realm Kinetics Ltd in the UK. Its main display lies flat on the table and becomes the map. Players move physical miniatures across it and roll real dice directly on the surface. A camera reads the rolls and tracks what is happening on the board.

The digital layer is there to keep the shared story moving. A parent or child can describe the kind of adventure they want out loud: a haunted lighthouse, a dragon beneath a school, a journey across a desert, or a world invented on the spot. Doungim can build the map, characters and story around that description, then run the game or assist the person who wants to run it themselves.

“Virtual tabletops put the table inside the computer,” said A. Boush, co founder and CEO of Realm Kinetics Ltd. “Doungim puts the computer inside the table.”

Tabletop roleplaying is active rather than passive entertainment. Players have to say what they want to do, listen to one another, make plans, disagree, compromise and then adapt when a dice roll or another player sends the story somewhere unexpected. Doungim provides the world and keeps track of what is happening, but the people around the table still make the decisions.

The console can also remove one of the biggest barriers to an impromptu family game: somebody normally has to prepare it and run it. In Game Master mode, Doungim can manage the adventure, rules, characters and turn order so everyone at the table can play. If someone wants to remain the Game Master, Doungim can instead act as an assistant while that person keeps control of the story.

Sessions can be kept short, which makes it easier to fit a game around an evening. Captions can appear on screen, text can be read aloud and the pace can be adjusted when needed.

The table does not have to be in a single home either. Remote players can join a session while other players remain around the physical board, allowing families and friends in different places to share the same map and the same story.

The idea is simple: keep the advantages of digital tools, but make the table and the people around it the centre of the experience.

Kickstarter

Doungim was funded in under three hours and is live now. View the Kickstarter campaign (opens in a new tab).

About Doungim

Doungim is a tabletop roleplaying games console developed by Realm Kinetics Ltd in the UK. Its main display lies flat on the table and shows a digital game world while players use physical dice and miniatures. The system can assist a human Game Master, run a group game, or run a solo adventure, with support for remote players.

Images

A player laughs and points at a miniature on the Doungim map board, in front of the glowing gate
A player laughing at DoungimA player laughs and points at a miniature on the Doungim map board, in front of the glowing gate. Credit: Realm Kinetics.Download 2054 x 2400 JPEG (801 KB)
View from above of a player at the Doungim console, with a gold map on the board and dice beside it
A player from aboveView from above of a player at the Doungim console, with a gold map on the board and dice beside it. Credit: Realm Kinetics.Download 1986 x 2400 JPEG (1.1 MB)
A player leans towards the Doungim console, which stands on a table covered in a blue cloth
A player at the tableA player leans towards the Doungim console, which stands on a table covered in a blue cloth. Credit: Realm Kinetics.Download 2400 x 1972 JPEG (802 KB)
A player reacts to a moment in the game with both hands raised to the face, beside the Doungim console
A player reacts to the gameA player reacts to a moment in the game with both hands raised to the face, beside the Doungim console. Credit: Realm Kinetics.Download 2238 x 2400 JPEG (1.3 MB)

Free to use for editorial coverage of Realm Kinetics and Doungim, with the credit shown. Please do not alter the images beyond cropping and resizing, or use them in advertising, without permission. Video, B roll and demonstrations are available on request.

About Realm Kinetics

Realm Kinetics Ltd is a London gaming technology company building products at the intersection of artificial intelligence, computer vision, connected hardware and interactive entertainment. Its first product, Doungim, is a tabletop gaming console that brings real dice, real miniatures and living maps together with a camera, microphone, speakers and software that support the game master. Realm Kinetics Ltd is registered in England and Wales, company number 16947464.